/** * OpenAL streamer using mplayer * Copyright (C) 2007 by author. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include #include #include #include #include #include #include int main(int argc, char **argv) { ALCdevice *dev; ALCcontext *ctx; struct stat statbuf; if(argc < 2) { fprintf(stderr, "Usage: %s \n", argv[0]); return 0; } /* First the standard open-device, create-context, set-context.. */ dev = alcOpenDevice(NULL); if(!dev) { fprintf(stderr, "Oops\n"); return 1; } ctx = alcCreateContext(dev, NULL); alcMakeContextCurrent(ctx); if(!ctx) { fprintf(stderr, "Oops2\n"); return 1; } { /* The number of buffers and bytes-per-buffer for our stream are set * here. The number of buffers should be two or more, and the buffer * size should be a multiple of the frame size (by default, OpenAL's * largest frame size is 4, however extensions that can add more formats * may be larger). Slower systems may need more buffers/larger buffer * sizes. */ #define NUM_BUFFERS 3 #define BUFFER_SIZE 4096 /* These are what we'll use for OpenAL playback */ ALuint source, buffers[NUM_BUFFERS]; ALuint frequency; ALenum format; unsigned char *buf; /* These are used for interacting with mplayer */ int pid, files[2]; FILE *f; /* Generate the buffers and sources */ alGenBuffers(NUM_BUFFERS, buffers); alGenSources(1, &source); if(alGetError() != AL_NO_ERROR) { fprintf(stderr, "Error generating :(\n"); return 1; } /* Here's where our magic begins. First, we want to call stat on the * filename since mplayer will just silently exit if it tries to play a * non-existant file **/ if(stat(argv[1], &statbuf) != 0 || !S_ISREG(statbuf.st_mode)) { fprintf(stderr, "%s doesn't seem to be a regular file :(\n", argv[1]); return 1; } /* Open a file pipe. This will create two file-descriptors, one for * reading and another for writing. The data will be passed in memory, * so it won't be bogged by disk access. */ if(pipe(files) != 0) { fprintf(stderr, "Pipe failed :(\n"); return 1; } /* Now we fork. The forked process will inherit the original process's * file descriptors, so each process will have access to the same pipe. * Note that the process memory isn't shared (if you change something in * one process, the other will be unaffected). */ pid = fork(); switch(pid) { case -1: /* If it returns -1, there was an error */ fprintf(stderr, "Fork failed :(\n"); return 1; break; case 0: /* Returning 0 means that we're now in the child process, that * we'll turn into mplayer. First, we can close the read file * descriptor since this process won't be reading from it. */ close(files[0]); /* Here's part of the trick. After closing the stdout file * descriptor, dup2 assigns it the pipe's write file descriptor. * So now, whenever anything writes to stdout, it'll go to the * pipe instead! */ close(STDOUT_FILENO); dup2(files[1], STDOUT_FILENO); /* We can use execlp to run mplayer with the options we need. To * output audio as a standard .wav-formatted file, we use the * pcm audio-out device, and tell it to write to stdout. By * running this, we overwrite the current process memory with * the named commmand, which causes it to start mplayer with the * overridden stdout */ execlp("mplayer", "-nogui", "-really-quiet", "-novideo", "-noconsolecontrols", "-ao", "pcm:file=/dev/stdout", argv[1], (char*)NULL); /* The exec* functions should never return. If it does, * something went wrong, so just _exit. */ _exit(1); default: /* Any other return value means we're in the parent process. * Here, we don't need the write file descriptor, so close it. * Now we can begin using the read file descriptor to read * mplayer's stdout, which will be the file decoded in real- * time! */ close(files[1]); break; } /* fdopen simply creates a FILE* from the given file descriptor. This is * generally easier to work with, but there's no reason you couldn't use * the lower-level io routines on the descriptor if you wanted */ f = fdopen(files[0], "rb"); /* Allocate the buffer, and read the RIFF-WAVE header. We don't actually * need to read it, so just ignore what it writes to the buffer. Because * this is a file pipe, it is unseekable, so we have to read bytes we * want to skip. Also note that because mplayer is writing out the file * in real-time, the chunk size information may not be filled out. */ buf = malloc(BUFFER_SIZE); fread(buf, 1, 12, f); /* This is the first .wav file chunk. Check the chunk header to make * sure it is the format information. The first four bytes is the * indentifier (which we check), and the last four is the chunk size * (which we ignore) */ fread(buf, 1, 8, f); if(buf[0] != 'f' || buf[1] != 'm' || buf[2] != 't' || buf[3] != ' ') { /* If this isn't the format info, it probably means it was an * unsupported audio format for mplayer, or the file didn't contain * an audio track. */ fprintf(stderr, "Not 'fmt ' :(\n"); /* Note that closing the file will leave mplayer's write file * descriptor without a read counterpart. This will cause mplayer to * receive a SIGPIPE signal, which will cause it to abort and exit * automatically for us. Alternatively, you can use the pid returned * from fork() to send it a signal explicitly. */ fclose(f); return 1; } { int channels, bits; /* Read the wave format type, as a 16-bit little-endian integer. * There's no reason this shouldn't be 1. */ fread(buf, 1, 2, f); if(buf[1] != 0 || buf[0] != 1) { fprintf(stderr, "Not PCM :(\n"); fclose(f); return 1; } /* Get the channel count (16-bit little-endian) */ fread(buf, 1, 2, f); channels = buf[1]<<8; channels |= buf[0]; /* Get the sample frequency (32-bit little-endian) */ fread(buf, 1, 4, f); frequency = buf[3]<<24; frequency |= buf[2]<<16; frequency |= buf[1]<<8; frequency |= buf[0]; /* The next 6 bytes hold the block size and bytes-per-second. We * don't need that info, so just read and ignore it. */ fread(buf, 1, 6, f); /* Get the bit depth (16-bit little-endian) */ fread(buf, 1, 2, f); bits = buf[1]<<8; bits |= buf[0]; /* Now convert the given channel count and bit depth into an OpenAL * format. We could use extensions to support more formats (eg. * surround sound, floating-point samples), but that is beyond the * scope of this tutorial */ format = 0; if(bits == 8) { if(channels == 1) format = AL_FORMAT_MONO8; else if(channels == 2) format = AL_FORMAT_STEREO8; } else if(bits == 16) { if(channels == 1) format = AL_FORMAT_MONO16; else if(channels == 2) format = AL_FORMAT_STEREO16; } if(!format) { fprintf(stderr, "Incompatible format (%d, %d) :(\n", channels, bits); fclose(f); return 1; } } /* Next up is the data chunk, which will hold the decoded sample data */ fread(buf, 1, 8, f); if(buf[0] != 'd' || buf[1] != 'a' || buf[2] != 't' || buf[3] != 'a') { fclose(f); fprintf(stderr, "Not 'data' :(\n"); return 1; } /* Now we have everything we need. To read the decoded data, all we have * to do is read from the file handle! Note that the .wav format spec * has multibyte sample foramts stored as little-endian. If you were on * a big-endian machine, you'd have to iterate over the returned data * and flip the bytes for those formats before giving it to OpenAL. Also * be aware that there is no seeking on the file handle. A slightly more * complex setup could be made to send commands back to mplayer to seek * on the stream, however that is beyond the scope of this tutorial. */ { int ret; /* Fill the data buffer with the amount of bytes-per-buffer, and * buffer it into OpenAL. This may read (and return) less than the * requested amount when it hits the end of the "stream" */ ret = fread(buf, 1, BUFFER_SIZE, f); alBufferData(buffers[0], format, buf, ret, frequency); /* Once the data's buffered into OpenAL, we're free to modify our * data buffer, so reuse it to fill the remaining OpenAL buffers. */ ret = fread(buf, 1, BUFFER_SIZE, f); alBufferData(buffers[1], format, buf, ret, frequency); ret = fread(buf, 1, BUFFER_SIZE, f); alBufferData(buffers[2], format, buf, ret, frequency); if(alGetError() != AL_NO_ERROR) { fprintf(stderr, "Error loading :(\n"); return 1; } /* Queue the buffers onto the source, and start playback! */ alSourceQueueBuffers(source, NUM_BUFFERS, buffers); alSourcePlay(source); if(alGetError() != AL_NO_ERROR) { fprintf(stderr, "Error starting :(\n"); return 1; } /* While not at the end of the stream... */ while(!feof(f)) { ALuint buffer; ALint val; /* Check if OpenAL is done with any of the queued buffers */ alGetSourcei(source, AL_BUFFERS_PROCESSED, &val); if(val <= 0) continue; /* For each processed buffer... */ while(val--) { /* Read the next chunk of decoded data from the stream */ ret = fread(buf, 1, BUFFER_SIZE, f); /* Pop the oldest queued buffer from the source, fill it * with the new data, then requeue it */ alSourceUnqueueBuffers(source, 1, &buffer); alBufferData(buffer, format, buf, ret, frequency); alSourceQueueBuffers(source, 1, &buffer); if(alGetError() != AL_NO_ERROR) { fprintf(stderr, "Error buffering :(\n"); return 1; } } /* Make sure the source is still playing, and restart it if * needed. */ alGetSourcei(source, AL_SOURCE_STATE, &val); if(val != AL_PLAYING) alSourcePlay(source); } } /* File's done decoding. We can close the pipe and free the data buffer * now. */ fclose(f); free(buf); { ALint val; /* Although mplayer is done giving us data, OpenAL may still be * playing the remaining buffers. Wait until it stops. */ do { alGetSourcei(source, AL_SOURCE_STATE, &val); } while(val == AL_PLAYING); } /* Done playing. Delete the source and buffers */ alDeleteSources(1, &source); alDeleteBuffers(NUM_BUFFERS, buffers); } /* All done. Close OpenAL and exit. */ alcMakeContextCurrent(NULL); alcDestroyContext(ctx); alcCloseDevice(dev); return 0; }